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Godot set vector length. This is how I'm moving the bullet now: this.

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Godot set vector length. LEFT = Vector2(-1, 0) ๐Ÿ”— Left unit vector. Jun 16, 2017 ยท For a set length, you can have an infinite number of (x,y) combinations. normalized() returns the original vector with a length of one. 09f); xyz replied to this. Dot (playerVelocity, wishdir); "would be written in Godot. UP = Vector3(0, 1, 0) ๐Ÿ”— Up The diagonal vector (1, 1) has length sqrt (2), so normalizing it gives the vector (1/sqrt (2), 1/sqrt (2)) of length 1 in the same direction. What you propose would work only if we changed the inner representation of vectors to polar (r, theta), but I don't see that happening. Returns the length of the vector. ) In case you didn't know, vector. Represents the direction of right. hz t5txo wl bmc wrx 911 fcv ppxoe r9n mn